It's been on my mind a lot lately - how can I help my students to make money from their digital work? I mean, they are learning skills that might someday translate into a job in the (highly competitive) world of media arts. However, is there a way for them to make money NOW with the products their producing in class? Isn't that part of Web 2.0's potential?
This article recommends Youth Media as a source for revenue for the non-profits that run the programs that teach them. Youth Media Reporter: Non-profit does not mean Non-revenue: "The focus on earned income within the nonprofit community continues to rise, fueled by boards, funders and stakeholders enamored with the idea of social entrepreneurship and diversified funding streams. The good news is that youth media groups are in an excellent position to capitalize on the trend, as they often produce a tangible product like videos, web sites and magazines"
What do you think? Have you bought any youth made media on iTunes? Have your youth?
Where you can find the tools you need for more effective Digital Storytelling projects in your classroom and your community.
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